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TR3 and The Lost Artifact were designed to run under Windows 95/98/Me. So they will need a little tweaking to run smoothly on a computer with a newer version of Windows. The best and easiest fix is to first install the game as usual. Then download and run the appropriate Tomb Raider Multi Patch for Windows XP/Vista/7/8/10. These are part of the excellent tech support section at tombraiderchronicles.com.
The patch below is for the original CD version of TR3. If you are using one of the Tomb Raider Multi Patches for Windows XP/Vista/7/8/10 (described above) or have downloaded the GOG or Steam version of the game, you will not need any of these.
I prefer the use of savegame editors to game "trainers," but if you really want one, they are out there. Use Google to search for keywords like "tomb raider trainer." Just be sure to virus-scan any files you download. There's a lot of nasty code out there.
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To defeat enemies, the player can use a variety of weapons, including dual pistols, dual Uzis, a Desert Eagle, a shotgun, an MP5 submachine gun, a grenade launcher, a rocket launcher, and a harpoon gun for underwater use. The dual pistols have infinite ammunition and are Lara's default weapons, while the other weapons have finite ammunition and must be found in the levels. At one point in the game, Lara will be stripped of all her weapons, leaving the player defenceless and forced to use stealth, before recovering her pistols later. Lara has a certain amount of health that decreases if she falls from a great height or when she is attacked by enemies. If Lara's health is fully depleted, the player must start the game again from a previous save point. Saving the player's progress on the PlayStation version of the game requires a memory card and consumes a Save Crystal from Lara's inventory. These can be found throughout each level and do not require the player to save the game at the pick-up spot.
An updated version for PC that requires minimal patching is available for download from Steam. (It will run on newer versions of Windows but may need some tweaking to run in widescreen and/or windowed format.) The PlayStation Store has versions for PS3 and PSP.
I'm the matriarch in a family of gamers, social media thrall, caffeine junkie, optimist, otaku, and webmaster at tombraiders.net, brickraiders.net, and spacecolonyfans.net. Read more about me in the interviews section and feel free to contact me with any questions or feedback.
Tomb Raider IIDeveloper(s)Core DesignWestlake Interactive (Mac OS)Publisher(s)Eidos InteractiveVictor Interactive Software(Japanese version)Aspyr (Mac OS)Producer(s)Troy HortonDesigner(s)Gavin RummeryNeil BoydHeather GibsonProgrammer(s)Gavin RummeryArtist(s)Stewart AtkinsonJoss CharmetWriter(s)Vicky ArnoldComposer(s)Nathan McCreeSeriesTomb RaiderEngineTomb Raider IIPlatform(s)Microsoft WindowsPlayStationMac OSiOSAndroidRelease date(s)Microsoft WindowsNA: 31 October 1997EU: 24 November 1997WW: 30 May 2012 (GOG)WW: 28 November 2012 (Steam)PlayStationNA: 31 October 1997EU: 24 November 1997JP: 22 January 1998NA: 27 August 2009 (PSN)EU: 7 September 2011 (PSN)Mac OSNA: 1 January 1998 (retail)NA: 27 October 2011 (online)iOS3 December 2014Android28 October 2015GenreAction-adventureMode(s)Single-playerMediaOptical disk, downloadRating(s)ELSPA: 15+ESRB: TPEGI: 12Previous gameTomb Raider: Unfinished BusinessNext gameTomb Raider II: Golden Mask 2b1af7f3a8