Skyrim Se Mount Mods [PORTABLE]
CLICK HERE > https://shurll.com/2t8kAG
Here is another mod that features more than one mount. This one is a cut above others in terms of quality and brings 5 armored, high-quality mounts for you to ride around on. There are the armored sabrecat, armored wolf, armored deer, armored lizard-hound and armored bear. They are even somewhat lore-friendly with armor on the beasts not being over the top and in line with the designs seen on some races enhabiting Skyrim. A definite recommendation and a good example of how a simple mount mod can be effective without overdoing it.
In any case, just be sure to back up your save before installing most of these mods. And remember to unmount them first if you want to uninstall them, or your game might crash. Just some minor precautions to take before the fun begins.
Skyrim Anniversary Edition adds four new unique horses and seven tamable wild horses, giving players a lot more options for customizing their character's chosen mount. These mounts are all included with the upgrade, though each can also be individually purchased via the Special Edition Creation Club.
Updated December 10, 2021 by Erik Petrovich: The Daedric Horse is a bit of an outlier amongst the normal Skyrim mounts as it needs to be summoned and doesn't stay persistent. Shadowmere, the mount given to the player during the Dark Brotherhood questline, is also a summonable mount and the Daedric Horse works much the same way. The Dwarven Horse, Unicorn, and Reindeer are unique and beautifully designed in their own ways, but the Daedric Horse takes the medal for being the most intimidating mount in Skyrim. Like some other unique horses in Anniversary Edition, the Daedric Horse can only be acquired once the player completes its associated questline found during the progression of The Cause, which only starts at high levels.
The Dwarven Horse is also a mount The Elder Scrolls Online, brought to Skyrim through the Forgotten Seasons Creation. This Creation takes players through a new Dwemer ruin located beneath Runoff Caverns, which itself is located between Markarth and Falkreath. Just outside the cave's entrance, though, is the limbless body of a deactivated Dwarven Horse.
Interact with the body to begin the quest "The Dwarven Horse", which takes players through the Dwemer ruin of Vardnknd to collect the legs of the horse. All of the pieces are specifically found in the Autumn's Bells area of the Dwemer ruin, themed after Fall and the harvest. Once all pieces have been found the room at the end of the dungeon will contain a Horse Head, which can be reattached along with the other pieces to reassemble the horse, complete the quest, and get a fancy new mount.
The Daedric Horse is a new mount introduced with The Cause, a new creation with Anniversary Edition that focuses on the Mythic Dawn cult after the Oblivion Crisis. As such, players must go up against hordes of Mythic Dawn cultists throughout the quest's progression and eventually make it to the Deadlands, Mehrunes Dagon's personal plane of Oblivion. It is here among the lava and spiked towers that players can find the Spell Tome: Summon Daedric Horse after fighting one face-to-face.
This Spell Tome teaches players an Apprentice-level Conjuration ability that can be used to summon this ridable steed, but it only sticks around for one minute. This can be extended by simply staying on the horse, as the timer will not run out unless the player dismounts. The horse is hardy, too, with more than 1600 health to help it kick enemy heads in. It does count for a Conjuration summon slot, though, so be wary if you have more than one summon out.
The Reindeer is one of the few non-horse mounts in Skyrim, and it's one of the easiest mounts to acquire included with Anniversary Edition. The Reindeer is symbolic of Saturalia, which itself is The Elder Scrolls' take on the real-life holiday of Christmas (and, more specifically, Saturnalia). Its not particularly notable for its Health or Stamina totals, but it sure is a beautiful-looking creature to traverse Skyrim atop.
The Reindeer mount is found at Argrane Peryval's campsite located to the southwest of Dawnstar, between the city and the Windward Ruins. It is hard to miss as the campsite and Peryval himself are clad in colorful clothing. Talk to Peryval and purchase the Bill of Sale to be able to ride this splendid Reindeer, and don't pass up his other festive goods.
The Unicorn is a mount referenced in Oblivion during the Daedric Prince Hircine's questline, brought forward in time by the Psijics to ensure the species' survival. It's part of the Wild Horses Creation, meaning that if players want to ride the Unicorn they will first have to tame it. Start the "Creature of Legend" quest by reading Soran's Journal at the College of Winterhold's Arcanaeum (it can be found on Urag gro-Shub's desk).
Being over a decade old, you may want to up the look of Skyrim as you play. While there are a plethora of mods to make the game look better, Bellyaches HD Dragon Replacer Pack upgrades every dragon in the base game and the DLC to feel less dated.
Deadly Dragons is one of the oldest mods, with it being created in 2011, but it is also one of the best. When you think of hard fantasy and dragons, you think of these fire-breathing creatures as dominant species. The mod puts them at the top of the food chain.
You can find mods where you ride dragons, but what about becoming one? Burning Skies lets you do that to gain some empathy for the ones you have slaughtered and understand their perspective. Or, you can just use it to burn down villages.
The internet can be a wonderful place, and mods like this prove it. Sure, the textures looked stretched out, and it is nightmarish seeing the model up close and personal, but it has an odd appeal. This is one to show friends and surprise them with what you have done with your game.
This mod adds two flyable dragon mounts; Dremlokmir, an Elder Dragon, and a Skeletal Dragon. You can fly around on the dragon just as if it would be a flying horse (no Dragonborn circle around only control). The dragons do not help the player in combat and are supposed to be used as transport only.This mod where created, and rushed to release, mostly to prove that flyable dragons where possible without Dragonborn. I had an alpha version of this mod as early as Juli in 2012, it had however some severe animation issues.Flyable Dragons v 0.1 by J3XNo DLC nor SKSE required.!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Extra files needed!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!It seems that the Creation Kit does not want to pack all files needed for this mod to work. You must download and install them manually.
THIS MOD WILL NOT WORK WITHOUT THEM. If you don't want to install loose files get the 'all in one' release from either Nexus or TES Alliance linked below.Mirrors:- Flyable Dragons Steam users hkx filesInstallation:Extract archive so meshes folder places itself into skyrim/data/meshesYour skyrim path is probablyC:Program Files (x86)SteamsteamappscommonskyrimDataorC:Program FilesSteamsteamappscommonskyrimData!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!How to find:Skyrim legend tells of a hero known as the Draugrborn, a warrior with the body of a corpse and soul of a dragon, whose destiny it is to destroy the evil mortal Dragonborn. He is currently on his way to High Hrothgar in search for inner peace and a non violent way of stopping Dragonborn from eradicating all Draugr in Skyrim.How to use:- This mod contains a lot of bugs.
Save before taking a ride- Summon your dragon either via a shout or via a spell (get them via Draugrborn).- A dragon will appear above you and pick you up. Stand still and wait.- The script will try to auto mount you, it might work or it might fail. If that is the case, mount manually.- Look up and look down to steer up and down. For some weird reason are the controls a bit slow.- You can summon your dragons again when you have received the message 'Your dragon has returned'.- The dragon will not disappear unless you mount it, ride it and dismount it.Known Bugs & solutions:- The mount part is quite buggy and it takes a while for the game to detect that you have mounted and dismounted your dragon.- Altitude drops (same as in my broomstick mod) have returned for some weird reason. If you experience them look up into the sky and hope for the best.- The camera behaves a bit weird while you fly around.- The dragons legs behave also a bit weird.- The solution to most of these problems (at least for me) was to create a new game.
The naming of the horses is documented in some of the posts from the MA as well, but I don't remember seeing it in the description. If you read through the posts, the MA also calls out a couple of other mods that may be useful in conjunction with Simplest Horses in the top sticky.
Neither of these 2 recommended mods would probably fit the STEP mandate, but I'm going with one of them: To tame a horse. Another silly semi-realistic immersive mod for my collection. You need to have a bunch of carrots in your inventory to increase your chances of successfully taming the horse. I like this. Thanks
Typically horses you don't own do not stay with you. They walk away from you back to where you found them. If you could "tame" the horse, and own it then, that would be an advantage. And it would stop you from just mounting any random horse and immediately running away on it.
I just don't play with horses much if at all. They get in my way more than they help. Using horses is just one more task to manage, IMO. I don't even use mounts much in DA:I (but they are convenient for the big desert areas) 2b1af7f3a8